Showing posts with label armor. Show all posts
Showing posts with label armor. Show all posts

Friday, April 20, 2012

3 points on pauldrons in fantasy illustration

I'm sorry about the unimaginative title!

My armour posts seem to be among the most popular ones and I just got an idea for another one today.

Pauldrons are difficult, I won't lie. Armour in general is very hard to understand and to draw. And an illustrator usually needs to come up with acceptable yet innovative designs on a regular basis.

I won't even talk about massive Warhammer marine/Warcraft pauldrons, or pauldrons with giant spikes, those are a bit obvious and I'll leave them for an even less inspired post in the future.

There are three things I want to address. Let's look at the amazing drawing I put together five minutes ago:


(click to enlarge if you wish)

1) Single pauldrons held by body straps

This is all for the sake of coolness and asymetrical design. Single pieces of pair equipment probably were used here and there, but more because of the lack of the other piece rather than any deliberate purpose. It's also much easier to strap and set up a pair of pauldrons. As we've no doubt seen many times, these pauldrons are magically held on the body by (often really crazy) webs of straps and belts. Often they'd make it very difficult for the person to move.

Everytime I see this, I have to question the sanity of people who'd choose to wear only pauldrons and no other armour, for whatever reason. Is it ideology or bravery like with the berserks? Well then a pauldron is just as armour as any other piece.
Is he supposed to be a "light" build? Some kind of a rogue? Why on earth a pauldron then? It's not like the shoulder is the first place anyone would attack, or a bodypart one needs to protect above all others. I'd wear a cuirass, or a padded jack in that case.

To me this is the equivalent of a chainmail bikini - a dinosaur of fantasy illustration we should forget.

2) Pauldrons on hinges

I wonder who came up with the idea. Some unfortunately placed rivets on an original armour might have deceived him. Or maybe he just thought this was how it worked.

Pauldrons are not riveted to the cuirass. No.

Still, fantasy armours repeat this design over and over.
You even see it in movies (and boy oh boy, does it show how uncomfortable and awkward it is!)
 - I'm looking at you, Dungeon Siege!


also games like Dragon Age:


And man, does it NOT work when you make it into a costume!


(that poor actor had to pretend he could lift his arms comfortably)

So how were these things attached to the person? They were usually tied onto the cuirass/gorget/padded jack at the shoulder/neck. No, it doesn't flop around wildly, you can always put a strap going under the arm to hold it in place.
Putting the weight on the shoulder is a good for mass distribution and it doesn't get in the way of any movement.



3) Pauldrons wide enough to make you stuck in the door

Pauldrons are not just any massive bowls you stick on your shoulders. There are many different types and shapes, all very specifically shaped to fit the body very tightly and closely. You want to be a small target, not a huge one. You don't want it to change your balance.

I get it, wide shoulders make the silhouette seem powerful. I beg you, do it with the actual shoulders and then put pauldrons on those, don't put massively wide protruding pauldrons on narrow shoulders.

Illustrations like that remind me of American "football" players stuck in that harness of theirs. They have padded shoulders, because they want to tackle people.



There's no shortage of large "shoulder pads" in historical armours, but they're designed in a way that makes them cover a large area while remaining fairly close fitting:


I've posted mainly medieval plate armour as examples of how it "should" look. For a good reason - most fantasy is still based on our limited view and understanding of medieval Europe. Sure, it's changing, we're adding Asian and other influences. But the majority of knights, paladins and other armoured characters still wear "knight armor".

We could speak about more "primitive" shapes and designs like the tube-and-yoke armour, or the lorica segmentata. But we won't, not today. :)



I'd like to stress this is not a hate post, meant to tell all illustrators how dumb they are. Far from it!
The portrayal of fantasy armour IS getting better and better all the time.

These are just my personal pet peeves with pauldrons, that's all. Now you know how to do it LESS WRONG! ;P

A BONUS POINT! - Redundant besagues

Have you seen stuff like this before? I'm sure you have.


Those funny looking discs around the shoulders, or the armpits. Preferably painted on amazon warriors clad in mail bikini.

How? How do those make ANY sense at all? These things are called "besagues" and they're meant to protect the wearer from blows or blades slipping between the pauldrons and the cuirass - into the armpits where dem arteries are.

I only wish the artists hadn't forgotten to pain the cuirass and the pauldrons on in most cases.

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As always, if you have anything to say - SAY IT in the comments! :) I want to hear it.

Thursday, March 31, 2011

Armour (nit)picks

A critical post again. Feel free to call me an ass in the comments. I hear blogs are mostly written by arrogant self-obsessed arseholes anyway. ;P


Watching the newest video released as Behind the Scenes of the new HBO series - Game of Thrones, I  was again faced with a couple of issues I have with fantasy armour design.

I'll try to explain them here.
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Watch the video if you haven't already.
What is it I don't like?

1) Mixing of stuff.

There's nothing wrong with it. If it works as a design, if it's visually appealing, if it does what you want it to, ok. The costume designer is proud of how much the mixed and that it's not immediately obvious that some culture is this "Earth" culture and some other culture is another. That's nice, I like that. However, I think if you're doing a realistic tv show based on a book set in a very medieval-Europe-like world, you probably shouldn't go too crazy.

Yes, you want variety and especially with soldiers in armour, you need to be able to tell immediately who's who. It's a pity they chose to make these factions so incredibly different. Yes, it's unbelievable, it doesn't seem likely to happen at a small continent where all these big families fight each other for centuries, to have armour designs this strangely different.

No, nobody's going to notice, only a few armour enthusiasts. But just as boring slow stage fighting, it's going to make them dislike the show.

TL;DR:  If you're mixing stuff, make sure if makes sense for the world's history.

2) A specific example - Lannisters and King's Guard

Most armours are quite the medievalesque/dark ages standard. These two however are a complete fantasy and in my eyes - a close (but disappointing) fail.


Photo from Winter-Is-Coming, click for full view. In the foreground you can see the King's Guard, behind them the Lannister soldiers.

King's Guard:

Like: - the slightly archaic combination of cuirass and scale sleeves is a change from the book, but I quite enjoy it.
Dislike: - the shoulders have a weird shape that would more likely catch a blow rather than let it slide away.
- the ornaments are poorly done, someone has downloaded a set of "tribal" Photoshop brushes and used them all in a horrible mess. Very disappointing.
- the helmets. Oh boy. A case of what I call "the fantasy bucket". Why is it that the barbutta-type helmet is SO popular with fantasy designers? I know it's a simple design, but it takes more to make an attractive helmet, surely! Buckets with cutouts for mouth and eyes, I simply despise them. Anyway, this one is a bit bolder, with the almost dragon-like ridges at the top - I like those. But then it's all ruined by the bottom - why is it soooo very wide? I realize they probably made them without the actors' measurements, but they don't seem to fit them. (notice how the guy to the left can't see through the eyeholes)
The width of the bottom rim doesn't work both for practical and aesthetic reasons - it would wobble terribly on anyone's head, it allows plenty of space for a thrust to the neck or lower face and it would obstruct movement of the head quite a bit. Also it makes the head look way too big thus making the whole figure comical.

Lannisters:

Like: - I quite like the armour itself. I'm not sure why they thought a Japanese influence made sense, but whatevs. It works - it's slick and close fitting. There are gaps in it which I can't quite explain, but it does look ok in general.
- I really like that the visor of the helmet looks a bit like lion's face. (not sure if that's intentional, but it works for Lannisters)

Dislike: - The helmets don't work. The combination of a Japanese bowl shape (wide near the bottom again), yet of dark age construction with the connecting ridge in the middle. A weird horizontal crest (Roman influence?Why?) and a rather anglosaxon/viking visor?
It could pass for a strange sallet, but those usually had a neck guard like this:

- this helmet leaves the neck completely exposed. Again, this is both a practical and visual mistake - both the neck and cheeks/face are endangered and it makes the helm look unbalanced, dangling on a thin neck.

3) The myths about armour and its properties

- the lady argues that the Northerners don't use metal armour, because it's unfit for the cold climate. Why? That it would rust? You just oil the thing. Your tongue would stick to it if you licked it? I don't think the cold climate stopped the Scandinavians from wearing metal armour if they could.
- the actor playing Jaime says that "to imagine people fought in this...it's not that comfortable". I wonder if it's just the spoiled softness of the modern human, or the fact the armour wasn't made to fit. Real armour is actually surprisingly comfortable.
"...*grins* but it looks fantastic!"  yeah, not that great if you ask me.
- metal shields. *sigh* For some reason the Stark guards have full metal round shields. I wonder if they're aluminium. If they were iron, I'd like to see them try and fight with them.




Not to be a complete nitpicky nerd, here's a couple of things I really like about the costumes and designs:

1) The architecture. I like how King's Landing is very southern and different to Winterfell. Well done. Or maybe I don't know as much about architecture as about armour. :)
2) The Dothraki. Nice nomadic look. I only wish they made them ride without stirrups, that'd be so cool!
3) The swords aren't bad. Have a few impractical bits and they're not quite LOTR swords, but still very nice for a TV show.
4) The normal clothes - Jaime's leather coat looks a bit eastern, but great. Rest of the dresses, tunics and all that look nicely worn and simple.

That's all. Feel free to leave hate posts in the comments. ;) I'm ready for you, GoT fans!