Thursday, October 2, 2014

"Oak and Thunder" part 2.5 - Key to Happiness?

TL;DR: Making OaT makes me happy, I think.
This post was inspired by this article by Dave Rapoza:
http://www.daverapoza.blogspot.cz/2014/10/entitlement.html

This September marked two years since I started freelancing full time. I had some experience when I started, but it certainly was a leap into dark and deep waters. It very likely wasn't as hard as it had been for other illustrators. I had great clients (and friends) in the industry already, I had a lot of wisdom compiled by others in the form of podcasts (Ninja Mountain being my Bible) and various tutorials and blogs.
I'd say everything stabilized, slowly but surely, in those two years. I'm making a living, I work on amazing projects and I don't have to go looking for work.

On one hand, routine is good and stable, I really can't complain. On the other hand, I noticed I've become less enthusiastic about my own art. I don't think it's exciting or particularly good. And that's not just the typical self deprecating artists' attitude, I'm less "into it". I think, in some ways, I stopped moving up and forward, I'm not pushing myself as hard as I used to.

A few months ago, I had the silly idea: I should make a comic.
I've not drawn anything sequential since grammar school, in nearly 10 years. I don't even read comics a lot any more. Why then?
I think I actually wanted to write something, but because I haven't written any stories in a while either, I wanted to involve painting in some way. I do illustration all the time, but a comic, that would be a challenge!
When I started researching and sketching, I couldn't get enough. I'd use lunch and dinner breaks, weekends. I stopped watching TV almost entirely. Whenever I have a moment when I'd normally be merely sitting on Facebook or browsing Reddit, now I have a PDF open, or a book on my lap and I'm taking notes.

"Write what you know." is it? I've done that as "Write what you like.". Oak and Thunder is all the things I enjoy - archaeology, mythology, linguistics, swords and heroics...
I keep finding new ways to connect the pieces of the puzzle, or several different puzzles that almost magically fit together. (or at least have edges similar enough not to break the illusion of a bigger picture)

My research book table has been getting a bit crowded lately


The thing I realized yesterday is - I'm really enjoying making this thing.
Just the process itself is surprisingly fun. It's not that my work work is boring or that I don't enjoy it - on the contrary. I get to work on exactly the kind of projects I've always wanted to do, on several of my favourite franchises. The difference between that and OaT I still don't understand fully. It's something where I'm suddenly not interpreting someone else's brief, where I'm not trying to see into a writer's head. It's all on me and from me.
If it sucks, that means I made it that bad. ;)

It's quite probable not many people will ever read it, or know it exists. If someone finds it educational, inspirational or entertaining - that'd be great!

Maybe I'm being stupid and wasting precious time I could spend improving my illustration skills, or getting more work done and making more money.
Right now, working on Oak and Thunder is making me quite happy.

1 comment:

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